I built the payment rail, settlement policies, and publicly verifiable receipts. A paid service, Atlas, runs on it.
Caleb Peterson · Design engineer
Thoughtful design.
Serious builds.
I design the thing, then build it.
From agents that pay to games you can’t put down.
A few useful things. A few unexpected ones.
An agent, a payment rail, a paper trail.
- 10,000+ players and students on things I’ve shipped
- $25K Starknet grant, earned with the Tweetle team
- 3 chains shipped on — Starknet, Celo, Stellar
01 / SELECTED WORK
Out of my head.
Into the world.
The problem, what I built, and what happened.
Open a project for the decisions behind it.
My part of Schoolmo: score entry, computation, and report cards. The exams and results tools serve 5,000+ students.
I built a browser fighting game distributed through MiniPay: five-card orders, ranked matches, and wallet-based wagers.
I built orchestration with onchain identity and spending limits. Seven agents, with contracts on Stellar and Celo.
A shop owner wanted sales from both locations inside WhatsApp. I’m building the querying and monitoring around that request.
I built alongside the Tweetle team. Together we earned a $25,000 Starknet grant and reached 2,000+ players. Sunset in 2026.
Curiosity tends to
turn into projects.
02 / THE PERSON BEHIND THE PIXELS
A designer’s eye.
A builder’s brain.
A teacher entering a term’s worth of marks. A shop owner checking two locations. A player opening a game inside a wallet. Those are the people I’m building for.
I work across the interface and the system underneath it. Sometimes the hard part is making a report card clear. Sometimes it’s making sure an agent cannot spend past its limit. I like being responsible for both the details people see and the ones they depend on.
A look under the hoodMake it useful.
Make it feel good.
Then make it real.